ShiftOS Wiki: Difference between revisions

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m add c# version too
 
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<div style="padding: 0.5em; border: 1px solid #ff0000;">'''DISCLAIMER: Do not mention any other versions of ShiftOS, other than Philip's one (0.0.8 and 0.0.9 Alpha 1 will be fine)'''<br>Why? The person who created the later versions of ShiftOS (ShiftOS-Next, and ShiftOS 1.0 (ShiftOS The Return)) does not want to associated himself with this project, if he is fine with us documenting the later versions, I will lift this policy.
<div style="padding: 0.5em; border: 1px solid #ff0000;">'''DISCLAIMER: Do not mention any other versions of ShiftOS, other than Philip's one (0.0.8 and 0.0.9 Alpha 1 will be fine)'''<br>Why? The person who created the later versions of ShiftOS (ShiftOS-Next, ShiftOS C#, and ShiftOS 1.0 (ShiftOS The Return)) does not want to associated himself with this project, if he is fine with us documenting the later versions, I will lift this policy.
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== About ShiftOS ==
== About ShiftOS ==
[[ShiftOS]] was a game developed in [[wikipedia:Visual Basic (.NET)|Visual Basic .NET]] by Philip Adams and other developers. The goal for the game was to go from a bare terminal to a graphical user interface with full desktop features.
[[ShiftOS]] was a game developed in [[wikipedia:Visual Basic (.NET)|Visual Basic .NET]] by Philip Adams and other developers. The goal for the game was to go from a bare terminal to a graphical user interface with full desktop features.

Latest revision as of 15:29, 2 July 2025

Welcome to the ShiftOS Wiki

An online encyclopedia for ShiftOS.
We are currently editing 14 articles.
Feel free to join the official Discord!

DISCLAIMER: Do not mention any other versions of ShiftOS, other than Philip's one (0.0.8 and 0.0.9 Alpha 1 will be fine)
Why? The person who created the later versions of ShiftOS (ShiftOS-Next, ShiftOS C#, and ShiftOS 1.0 (ShiftOS The Return)) does not want to associated himself with this project, if he is fine with us documenting the later versions, I will lift this policy.

About ShiftOS

ShiftOS was a game developed in Visual Basic .NET by Philip Adams and other developers. The goal for the game was to go from a bare terminal to a graphical user interface with full desktop features.