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ShiftOS: Difference between revisions

From ShiftOS Wiki
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[[File:ShiftOS Artwork.jpg|thumb|ShiftOS Artwork]]
[[File:ShiftOS Artwork.jpg|thumb|ShiftOS Artwork]]
[[ShiftOS]] was a game developed by Philip Adams and other developers. The original goal was to go from a bare terminal to a graphical user interface with full desktop features.
[[ShiftOS]] was a game developed in [[Wikipedia:Visual Basic (.NET)|Visual Basic .NET]] by Philip Adams and other developers. The goal for the game was to go from a bare terminal to a graphical user interface with full desktop features.
 
Development started in November 2013, and ended on May 2015.


== History ==
== History ==
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0.0.3 (Nov 30 2013): Knowledge Input, Terminal, Codepoints
0.0.3 (Nov 30 2013): Knowledge Input, Terminal, Codepoints


0.0.4 (Dec 5 2013): Shiftorium, Clock, Panel, Windows, Close, Program menu
0.0.4 (Dec 21 2013): Shiftorium, Clock, Panel, Windows, Close, Program menu


0.0.5 (Feb 14 2014): Shifter, Roll-up, Colour picker
0.0.5 (Feb 14 2014): Shifter, Roll-up, Colour picker


0.0.6 (Apr 9 2014): Program menu icons, Pong, TextPad, File Skimmer
0.0.6 (Apr 10 2014): Program menu icons, Pong, TextPad, File Skimmer


0.0.7 (Aug 22 2014): Image skinning, Artpad, Unity mode, Minimize, Panel buttons
0.0.7 (Aug 22 2014): Image skinning, Artpad, Unity mode, Minimize, Panel buttons