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	<id>https://wiki.shiftos.dev/w/index.php?action=history&amp;feed=atom&amp;title=ShiftFS</id>
	<title>ShiftFS - Revision history</title>
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	<updated>2026-06-07T03:22:02Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.shiftos.dev/w/index.php?title=ShiftFS&amp;diff=35&amp;oldid=prev</id>
		<title>Alee: Created page with &quot;ShiftFS is the in-game filesystem format for ShiftOS.  In the introduction sequence for 0.0.x releases of ShiftOS, the operating system would format the player&#039;s C: drive and repartition it with the &quot;ShiftFS&quot; filesystem format. In reality, this was the game creating the C:\ShiftOS folder - the player&#039;s save file - and creating all the folders and files necessary for the in-game environment. The rest of the introduction screen would be reserved for creating the il...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.shiftos.dev/w/index.php?title=ShiftFS&amp;diff=35&amp;oldid=prev"/>
		<updated>2025-06-13T16:25:28Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/wiki/ShiftFS&quot; title=&quot;ShiftFS&quot;&gt;ShiftFS&lt;/a&gt; is the in-game filesystem format for &lt;a href=&quot;/wiki/ShiftOS&quot; title=&quot;ShiftOS&quot;&gt;ShiftOS&lt;/a&gt;.  In the introduction sequence for 0.0.x releases of ShiftOS, the operating system would format the player&amp;#039;s C: drive and repartition it with the &amp;quot;ShiftFS&amp;quot; filesystem format. In reality, this was the game creating the C:\ShiftOS folder - the player&amp;#039;s save file - and creating all the folders and files necessary for the in-game environment. The rest of the introduction screen would be reserved for creating the il...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[ShiftFS]] is the in-game filesystem format for [[ShiftOS]].&lt;br /&gt;
&lt;br /&gt;
In the introduction sequence for 0.0.x releases of ShiftOS, the operating system would format the player&amp;#039;s C: drive and repartition it with the &amp;quot;ShiftFS&amp;quot; filesystem format. In reality, this was the game creating the C:\ShiftOS folder - the player&amp;#039;s save file - and creating all the folders and files necessary for the in-game environment. The rest of the introduction screen would be reserved for creating the illusion of installing an operating system on the player&amp;#039;s drive, well after this save directory was generated.&lt;br /&gt;
&lt;br /&gt;
This filesystem format allowed the game to sandbox its filesystem outside of the host computer&amp;#039;s. This meant that the player truly could not go above ShiftOS&amp;#039;s root folder, a feature in 0.0.x.&lt;/div&gt;</summary>
		<author><name>Alee</name></author>
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